The first artefact in my research is a relatively basic scene created in 3ds max. A simple terrain was created using a single plane with a displace modifier and a height map. By using a height map, a natural looking landscape could be made. The light house was then made using a cylinder and extruding various parts upwards. The doorways were created using the Boolean tool and then the bridge tool to join up the open edges. I decided to use a skylight as it gives a realistic look and is simple to implement, however increases rendering time. No textures or colours were used in the scene. This scene could prove a little challenging to create or modify with the idea in mind that a psychologist could be making and using this method to treat phobic patients. The final artefact is a short video to try and encourage a feeling of being high up in order to expose patients to their fears. This video will be shown on a large projector and tested by 5 people who will then fill out a questionnaire.


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